Table of Contents

Class KeyBinds

Namespace
CustomKnight
Assembly
CustomKnight.dll

Stores Keybinds

public class KeyBinds : PlayerActionSet
Inheritance
PlayerActionSet
KeyBinds
Inherited Members
PlayerActionSet.LastInputType
PlayerActionSet.LastInputTypeChangedTick
PlayerActionSet.LastDeviceClass
PlayerActionSet.LastDeviceStyle
PlayerActionSet.Destroy()
PlayerActionSet.CreateOneAxisPlayerAction(PlayerAction, PlayerAction)
PlayerActionSet.CreateTwoAxisPlayerAction(PlayerAction, PlayerAction, PlayerAction, PlayerAction)
PlayerActionSet.Reset()
PlayerActionSet.ClearInputState()
PlayerActionSet.HasBinding(BindingSource)
PlayerActionSet.RemoveBinding(BindingSource)
PlayerActionSet.SaveData()
PlayerActionSet.Save()
PlayerActionSet.Device
PlayerActionSet.IncludeDevices
PlayerActionSet.ExcludeDevices
PlayerActionSet.Actions
PlayerActionSet.UpdateTick
PlayerActionSet.Enabled
PlayerActionSet.PreventInputWhileListeningForBinding
PlayerActionSet.UserData
PlayerActionSet.IsListeningForBinding
PlayerActionSet.ListenOptions
PlayerActionSet.ActiveDevice
PlayerActionSet.OnLastInputTypeChanged

Constructors

KeyBinds()

Ctor

public KeyBinds()

Fields

OpenSkinList

Keybind to open the skin list

public PlayerAction OpenSkinList

Field Value

PlayerAction

ReloadSkins

Keybind to Reload the skin

public PlayerAction ReloadSkins

Field Value

PlayerAction